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Re: Gaussian blur around target states



Tim, I'm afraid you're going to have to resort to script code on this
one.. Here's code that will create a 2d gaussian:

int x,y;
for(x=0;x<size;x++) {
  for(y=0;y<size;y++) {
    float distx = x - xctr;  // xctr = where your maximal act is
    float disty = y - yctr;
    float dist = distx * distx + disty * disty;
    float gaus = exp(-dist / var);  // var = width of gaussian
    yourevent.patterns[patno].value[y * size + x] = gaus;  // set value
  }
}


				- Randy